Tag: game-design
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Out the Door Post Jam Update
My effort continues on Out the Door with some new artwork, a rewrite (of sorts) to fix the build process, which has led to something of a self-driven code review.
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A Solo Gamejam Experience | A Ludum Dare 47 Story
I submitted a game to Ludum Dare 47 I call Out the Door (Play Now in your Browser) […]
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Game Portfolio Self Evaluation (in prep for Ludum Dare 47)
Ludum Dare 47, a weekend long global gamejam, is coming up in a few weeks. In order to prep for the event, I decided to take the time for review and reflect on my game portfolio to see what I learning objective and goals I can set for myself.
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How Github Makes Game Making Easier for Noncoders
In this video, DW goes through five things he’s been using in Github while designing his latest prototype […]
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Where to Find Your Gamedev Community
Four places to find your new game development and/or design and/or technology community and figure out if it’s even good!
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No Cost Game Design Toolbox
In 2020, I have been focusing my energy into game design. In this video, I share my game design toolbox and process and how it literally costs nothing to use the tools themselves.
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Gamejam Pro Tips and Lessons Learned
Sharing my lessons learned from my GameOff game jam experience and how they will be applied to my game development practice moving forward!